Every five years, an exhilarating race called Redline is held, and the universe's most anticipated competition has only one rule: that there are none. Racers are pushed to their absolute limit—a feeling that daredevil driver JP knows all too well. Having just qualified to participate in Redline, he is eager to battle against the other highly skilled drivers, particularly the beautiful rising star and the only other human that qualified, Sonoshee McLaren. But this year's Redline may be far more dangerous than usual—it has been announced to take place on the planet Roboworld with its trigger-happy military and criminals who look to turn the race to their own advantage. However, the potential danger doesn't stop the racers; in fact, it only adds to the thrill. Relying solely on his vehicle's speed, JP prepares for the event to come, aiming to take first place in the biggest race of his life. [Written by MAL Rewrite]
Redline is excellent proof that you can have too much of a good thing. Especially when you neglect everything else in the process.
The first 10 minutes do an excellent job of letting viewers know what’s in store for them. It’s here that the film treats us to an intense and gorgeously animated race sequence and equally beautiful backgrounds and character models. From there on out it’s clear that the films intent is to overwhelm the viewer with adrenaline-filled races brought to life with mouth-watering animation and sound. Storyline and character development are of the lowest priority.
It’s no surprise, then, that Redline sticks closely to the usual 3 act structure. We’re first given a taste of things to come while the personalities and motivations of the major players are established, topped off with introducing the long term goal. The second act is all about the preparation with some rudimentary attempts at character development while act 3 is the main attraction: a 40-minute onslaught of non-stop racing packed with over-the-top, high speed moments and more explosions than 3 Michael Bay films put together.
Sounds good on paper. But Redline goes so overboard with its spectacle that it somehow becomes a bit dull. It’s simply too much.
First off, there are too many characters. The main characters are pretty forgettable and the only contestant who was somewhat cool was the established champion. The film further hurts itself by introducing subplots and characters who aren’t related to the race. A sizable chunk of screentime is reserved for a b-story involving an evil government (basically space-China) that’s out to stop the race and dig up some ancient weapons or something. Ultimately they’re only there to cause tons of explosions and other kinds of destruction. This in a film that’s already filled to the brim with explosions and spectacular set pieces.
This is Redline’s second excess. There is simply too much going on in the third act. A big race alone would have made for a wonderfully thrilling climax but Redline throws in an obligatory mafia subplot as well as the aforementioned evil government. What it all leads to? Stuff getting blown up and more stuff getting blown up.
This wouldn’t have been so bad if there was a reason to care or even some sense of urgency but there isn’t. All the cars race at impossible speeds and run just fine even after taking enough damage to wreck 10 spaceships. The result is that tension is basically nonexistent in this film. Nobody of note dies and damage to the vehicle is shrugged off so easily that one gets the feeling the only thing at stake is the film’s running time.
It’s a real pity seeing as the film is brilliantly animated and incredibly stylish. The film had a production history of 7 long years and you can tell when watching it that all that time was well spent in honing the stunning visuals to perfection. It’s no exaggeration that this is a new benchmark in terms of pure animation. The film’s many characters have detailed, instantly distinguishable models and are fluidly animated, machines roar and rush over surfaces with incredible speed and there’s even the occasional use of deformed animation for stylish effect that’s very effective. The visuals in Redline are a labor of love and the best part is that it overwhelms the senses in a way that seems difficult (perhaps impossible) to replicate in another medium.
In the end, that makes it all the more tragic that these gorgeous visuals aren’t telling a story worth caring about. Worse yet, its main hook (the visuals) simply can’t be used to carry a 100-minute feature film. Some serious editing could have reduced it to have its length and it would’ve made for a better-flowing and much more enjoyable viewing experience.
As it is, Redline is a stunningly animated but overlong film with such incompetent storytelling that it cannot reach its full potential. One can only hope that first-time director Takashi Koike’s next project will be a lot more polished. As it is, the talent is there. It simply needs to be honed and guided properly.